StatusLive Servers online11,781 Players76,222 Populated3,531 Wiped · 3 h245 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 7d ago

<SERVER_NAME>

Offline 98.97.13.208:28015 checked 7d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on <SERVER_NAME>
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
168 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
194 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
619 / 675
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
35 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
709 / 775
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is <SERVER_NAME>, and is it online now?

The current state of <SERVER_NAME> is offline, with the last sighting 7 days 13 hours ago. For the last 7 full days the record is 9 of 168 hours up, 5% of the time. On 21 October 2026 is when Rust Graphs first saw it.

In which location is <SERVER_NAME> hosted?

No region is published by <SERVER_NAME>. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 98.97.13.208:28015.

On which Rust version is <SERVER_NAME> running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on <SERVER_NAME>. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on <SERVER_NAME>?

No response from <SERVER_NAME>; the server was last seen 7 days 13 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for <SERVER_NAME>?

Player hours over seven days place <SERVER_NAME> at #15,338, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for <SERVER_NAME>?

<SERVER_NAME>'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 23 hours ago the current world was made.

Settings

What settings and rules apply on <SERVER_NAME>?

The name of <SERVER_NAME> records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for <SERVER_NAME>?

<SERVER_NAME> runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain <SERVER_NAME>?

The Rust Graphs lists that carry <SERVER_NAME> are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On <SERVER_NAME>, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags <SERVER_NAME> publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join <SERVER_NAME>?

Enter client.connect 98.97.13.208:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded