StatusLive Servers online11,687 Players50,243 Populated3,286 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S15568Server sheetchecked 26d ago

TEST

Offline 98.97.136.218:28015 checked 26d ago

Connect
Players now 0/ 7 0% full
7-day average0peak –
Rank#15,568top 65%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
363 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
25 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
44 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
168 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
67 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
70 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TEST, and is it online now?

Last seen 26 days 22 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.

What location is recorded for TEST?

A region is not published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 98.97.136.218:28015.

On which Rust version is TEST running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on TEST. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on TEST?

TEST is not responding at the latest refresh; the last record of it online is 26 days 22 hours ago.

Against other Rust servers, where is TEST placed?

Player hours over seven days place TEST at #15,568, within the top 65% of ranked servers.

Wipe times

What wipe schedule has been recorded for TEST?

TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 33 days ago.

Settings

Which rules and settings are recorded for TEST?

The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is TEST played?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

On Rust Graphs, which lists and filters contain TEST?

These Rust Graphs lists include TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival, as Rust plays; mp7 (Max players): Slots: 7; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join TEST?

In Rust, press F1 and type client.connect 98.97.136.218:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp7
Max players Slots: 7.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded