DWG RG-S14467Server sheetchecked 29d ago
TEST
Offline 98.97.140.132:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for TEST, and is it up?
TEST is offline at this moment; 29 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 27 September 2026.
In which location is TEST hosted?
A region is not published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 98.97.140.132:28015.
On which Rust version is TEST running?
Rust network protocol 2633 and build 164530 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TEST?
No response from TEST; the server was last seen 29 days 10 hours ago.
What rank has been recorded for TEST?
Within the top 61% of all ranked servers: TEST at #14,467 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for TEST?
The record of TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 34 days 16 hours ago.
Map and rules
Which rules and settings are recorded for TEST?
Gather rate for TEST: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has TEST loaded?
A procedural map, generated by the game, is what TEST runs.
Tags
On Rust Graphs, which lists and filters contain TEST?
On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp7 (Max players): The slot count is 7; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join TEST?
Connect with client.connect 98.97.140.132:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp7
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.