StatusLive Servers online11,628 Players37,815 Populated2,951 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S13219Server sheetchecked 35d ago

TEST

Offline 98.97.140.3:28015 checked 35d ago

Connect
Players now 1/ 7 14% full
7-day average0peak –
Rank#13,219top 57%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:33 UTC36d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
307 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
20 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
196 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
98 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
28 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TEST, and is it up?

The current state of TEST is offline, with the last sighting 35 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 98.97.140.3:28015 is its address.

What Rust version is recorded for TEST?

Rust network protocol 2633 and build 164530 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for TEST?

No response from TEST; the server was last seen 35 days 4 hours ago.

What rank has been recorded for TEST?

Player hours over seven days place TEST at #13,219, within the top 57% of ranked servers.

Wipe data

What is recorded on TEST on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for TEST?

Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 36 days 2 hours ago.

Rules and settings

Which rules and settings are recorded for TEST?

The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is TEST played?

A procedural map, generated by the game, is what TEST runs.

Tags

On Rust Graphs, which lists and filters contain TEST?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp7 (Max players): Slots: 7; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to TEST?

In Rust, press F1 and type client.connect 98.97.140.3:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp7
Max players Slots: 7.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded