StatusLive Servers online11,642 Players38,888 Populated2,942 Wiped · 3 h71 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 1d ago

Watkins Rust server | Powered by Electro

Offline 98.97.37.38:28015 checked 1d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123404:0007:0009:0012:0014:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Watkins Rust server | Powered by Electro
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
30 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
52 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Watkins Rust server | Powered by Electro online, and what uptime has been recorded?

The current state of Watkins Rust server | Powered by Electro is offline, with the last sighting 33 hours ago. For the last 2 full days the record is 18 of 48 hours up, 38% of the time. First seen by Rust Graphs on 25 October 2026.

What location is recorded for Watkins Rust server | Powered by Electro?

No region is published by Watkins Rust server | Powered by Electro. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 98.97.37.38:28015.

What Rust version is recorded for Watkins Rust server | Powered by Electro?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Watkins Rust server | Powered by Electro?

The latest refresh records Watkins Rust server | Powered by Electro as offline, last seen 33 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Watkins Rust server | Powered by Electro?

Within the top 69% of all ranked servers: Watkins Rust server | Powered by Electro at #15,420 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 22 days 2 hours ago.

Rules and settings

Which settings does Watkins Rust server | Powered by Electro run, and what rules?

The name of Watkins Rust server | Powered by Electro records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Watkins Rust server | Powered by Electro played?

A procedural map, generated by the game, is what Watkins Rust server | Powered by Electro runs.

Lists and filters

On Rust Graphs, which lists and filters contain Watkins Rust server | Powered by Electro?

On Rust Graphs, Watkins Rust server | Powered by Electro is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Watkins Rust server | Powered by Electro, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Watkins Rust server | Powered by Electro publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Watkins Rust server | Powered by Electro?

Connect with client.connect 98.97.37.38:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players 15 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded