DWG RG-S0000Server sheetchecked 44d ago
Neolithic
Offline 98.97.61.36:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Neolithic, and is it up?
The current state of Neolithic is offline, with the last sighting 44 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Neolithic?
A region is not published by Neolithic. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 98.97.61.36:28015 is its address.
What Rust version is recorded for Neolithic?
Rust network protocol 2627 and build 155243 on Linux: that is what Neolithic runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Neolithic?
Neolithic is not responding at the latest refresh; the last record of it online is 44 days 11 hours ago.
Schedules
What wipe schedule has been recorded for Neolithic?
Too few wipes are on record for Neolithic to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 117 days 16 hours ago.
Rules and settings
Which rules and settings are recorded for Neolithic?
The name of Neolithic records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for Neolithic?
Neolithic runs a procedural map, which the game generates.
Lists and filters
Where does Neolithic appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Neolithic are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Neolithic?
The game's server browser reads these tags from Neolithic: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2627 (Protocol): To join, your game must be on protocol 2627; cs155243 (Build): Build: 155243; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Neolithic?
Enter client.connect 98.97.61.36:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust
mp10
ts8
v2627
cs155243
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.