StatusLive Servers online11,636 Players40,778 Populated2,957 Wiped · 3 h94 Interval5 min Date28 OCT 2026

DWG RG-S15340Server sheetchecked 7d ago

<SERVER_NAME>

Offline 98.97.9.217:28015 checked 7d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,340top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on <SERVER_NAME>
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
270 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
34 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
45 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
50 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is <SERVER_NAME>, and is it online now?

<SERVER_NAME> is offline at this moment; 7 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

In which location is <SERVER_NAME> hosted?

No region is published by <SERVER_NAME>. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 98.97.9.217:28015.

What Rust version is recorded for <SERVER_NAME>?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on <SERVER_NAME>. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on <SERVER_NAME>?

The latest refresh records <SERVER_NAME> as offline, last seen 7 days 22 hours ago.

Against other Rust servers, where is <SERVER_NAME> placed?

Within the top 69% of all ranked servers: <SERVER_NAME> at #15,340 for player hours, seven days recorded.

Schedules

On <SERVER_NAME>, when do wipes occur?

The record of <SERVER_NAME>'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 3 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for <SERVER_NAME>?

The name of <SERVER_NAME> records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has <SERVER_NAME> loaded?

A procedural map, generated by the game, is what <SERVER_NAME> runs.

Lists and filters

Where does <SERVER_NAME> appear among the Rust Graphs lists and filters?

On Rust Graphs, <SERVER_NAME> is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on <SERVER_NAME>?

The game's server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to <SERVER_NAME>?

In Rust, press F1 and type client.connect 98.97.9.217:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded