DWG RG-S6844Server sheetchecked 4h ago
Mudd's Rust Prod PVE Server
Offline 99.106.112.153:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Mudd's Rust Prod PVE Server, and is it online now?
Last seen 4 hours ago; right now Mudd's Rust Prod PVE Server is offline. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.
What location is recorded for Mudd's Rust Prod PVE Server?
No region is published by Mudd's Rust Prod PVE Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 99.106.112.153:28015 is its address.
What Rust version is recorded for Mudd's Rust Prod PVE Server?
Rust network protocol 2635 and build 168909 on Windows: that is what Mudd's Rust Prod PVE Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Mudd's Rust Prod PVE Server?
Mudd's Rust Prod PVE Server is not responding at the latest refresh; the last record of it online is 4 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 00:00 UTC, averaging 1 players.
What rank has been recorded for Mudd's Rust Prod PVE Server?
Player hours over seven days place Mudd's Rust Prod PVE Server at #6,844, within the top 31% of ranked servers.
Wipe data
On Mudd's Rust Prod PVE Server, when do wipes occur?
Mudd's Rust Prod PVE Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 6 hours ago the current world was made.
Rules and settings
What settings and rules apply on Mudd's Rust Prod PVE Server?
No gather rate is stated in the name of Mudd's Rust Prod PVE Server. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has Mudd's Rust Prod PVE Server loaded?
A procedural map, generated by the game, is what Mudd's Rust Prod PVE Server runs.
Filters
Where does Mudd's Rust Prod PVE Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Mudd's Rust Prod PVE Server are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Mudd's Rust Prod PVE Server?
The game's server browser reads these tags from Mudd's Rust Prod PVE Server: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Mudd's Rust Prod PVE Server?
In Rust, press F1 and type client.connect 99.106.112.153:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.