DWG RG-S15349Server sheetchecked 7m ago
Roach Squad
Online 99.114.178.53:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:20 UTC14d ago | 0 | – | running | 0 |
| Sat 19 Sep, 05:15 UTC39d ago | 1 | halved by day 1 | 25.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Roach Squad online, and what uptime has been recorded?
At this moment Roach Squad is online. About 14 days 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
How does Roach Squad perform, as measured?
159 server fps on average over the last 48 hours, and never under 120. Counted at its highest: 111,204 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,736 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Roach Squad hosted?
No region is published by Roach Squad. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 99.114.178.53:28015.
What Rust version is recorded for Roach Squad?
Rust network protocol 2634 and build 167781 on Linux: that is what Roach Squad runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Roach Squad?
0 of 100 slots on Roach Squad are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Roach Squad placed?
Within the top 69% of all ranked servers: Roach Squad at #15,349 for player hours, seven days recorded.
Wipe times
What happens on Roach Squad on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
On Roach Squad, when do wipes occur?
Too few wipes are on record for Roach Squad to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 14 days 7 hours ago.
Settings
Which settings does Roach Squad run, and what rules?
Gather rate for Roach Squad: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has Roach Squad loaded?
Roach Squad runs a procedural map of size 4,500 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Roach Squad appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Roach Squad are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Roach Squad?
Tags published by Roach Squad, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Roach Squad joined?
In Rust, press F1 and type client.connect 99.114.178.53:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.