DWG RG-S8093Server sheetchecked 22h ago
My Private PvE Server
Offline 99.145.172.27:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Private PvE Server online, and what uptime has been recorded?
The current state of My Private PvE Server is offline, with the last sighting 22 hours ago. 14 of 72 hours up over the last 3 full days, which is 19% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.
What location is recorded for My Private PvE Server?
No region is published by My Private PvE Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 99.145.172.27:28015.
What Rust version is recorded for My Private PvE Server?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on My Private PvE Server. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on My Private PvE Server?
No response from My Private PvE Server; the server was last seen 22 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 1 players.
Against other Rust servers, where is My Private PvE Server placed?
Within the top 36% of all ranked servers: My Private PvE Server at #8,093 for player hours, seven days recorded.
Wipe data
On My Private PvE Server, when do wipes occur?
Too few wipes are on record for My Private PvE Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 3 days 10 hours ago the current world was made.
Settings
Which settings does My Private PvE Server run, and what rules?
The name of My Private PvE Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is My Private PvE Server played?
My Private PvE Server runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain My Private PvE Server?
On Rust Graphs, My Private PvE Server is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on My Private PvE Server?
The game's server browser reads these tags from My Private PvE Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to My Private PvE Server?
Enter client.connect 99.145.172.27:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.