StatusLive Servers online11,757 Players64,357 Populated3,442 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15490Server sheetchecked 39d ago

Cdn Procedural PVE 10X

Offline 99.199.82.20:20840 checked 39d ago

10x moddedoxidepve
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Cdn Procedural PVE 10X
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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02
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03
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average
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04
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average
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05
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average
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06
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Cdn Procedural PVE 10X, and is it online now?

Cdn Procedural PVE 10X is offline at this moment; 39 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Cdn Procedural PVE 10X hosted?

A region is not published by Cdn Procedural PVE 10X. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 99.199.82.20:20840 is its address.

On which Rust version is Cdn Procedural PVE 10X running?

On Windows, Cdn Procedural PVE 10X runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Cdn Procedural PVE 10X?

Cdn Procedural PVE 10X is not responding at the latest refresh; the last record of it online is 39 days 11 hours ago.

Against other Rust servers, where is Cdn Procedural PVE 10X placed?

Within the top 70% of all ranked servers: Cdn Procedural PVE 10X at #15,490 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Cdn Procedural PVE 10X?

The record of Cdn Procedural PVE 10X's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 55 days 10 hours ago.

Map and rules

Which settings does Cdn Procedural PVE 10X run, and what rules?

Cdn Procedural PVE 10X takes its gather rate from its name: 10x. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Cdn Procedural PVE 10X?

Cdn Procedural PVE 10X runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Cdn Procedural PVE 10X appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Cdn Procedural PVE 10X: 10x Rust servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which meaning is attached to each tag on Cdn Procedural PVE 10X?

gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Cdn Procedural PVE 10X publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Cdn Procedural PVE 10X?

In Rust, press F1 and type client.connect 99.199.82.20:20840 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players Slots: 60.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded