StatusLive Servers online11,707 Players67,519 Populated3,582 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S7793Server sheetchecked 13m ago

Jon Server

Online 99.243.7.211:28015 checked 13m ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#7,793top 35%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Jon Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 12

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:51 UTC8d ago 1 – running 0
Sun 18 Oct, 10:47 UTC10d ago 1 – 1.5 days 0
Fri 2 Oct, 10:05 UTC26d ago 1 halved by day 12 16 days 1
Wed 30 Sep, 16:31 UTC27d ago 1 – 1.7 days 0
Mon 28 Sep, 22:41 UTC29d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
654 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
439 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Jon Server, and is it up?

At this moment Jon Server is online. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What location is recorded for Jon Server?

No region is published by Jon Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 99.243.7.211:28015.

On which Rust version is Jon Server running?

On Linux, Jon Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Jon Server?

Current player count on Jon Server: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

In the rankings, which position does Jon Server hold?

Player hours over seven days place Jon Server at #7,793, within the top 35% of ranked servers.

Wipe data

On Jon Server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 12.

On Jon Server, when do wipes occur?

There is no next wipe to predict at Jon Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 13 hours ago the current world was made.

Settings

What settings and rules apply on Jon Server?

Gather rate for Jon Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for Jon Server?

Jon Server runs a procedural map, which the game generates.

Filters

Where does Jon Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Jon Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Jon Server, what is meant by each tag?

The game's server browser reads these tags from Jon Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Jon Server joined?

Connect with client.connect 99.243.7.211:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded