DWG RG-S15290Server sheetchecked 10m ago
Fields Of Rust PVE Test Server
Online 99.249.126.208:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:24 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Fields Of Rust PVE Test Server online, and what uptime has been recorded?
Fields Of Rust PVE Test Server is up at this moment. The uptime it reports puts the last restart at about 12 days 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 29 September 2026 is when Rust Graphs first saw it.
Is Fields Of Rust PVE Test Server stable in the figures recorded?
The last 48 hours give an average of 116 server fps and a floor of 71. Counted at its highest: 57,525 entities, buildings, deployables and the rest of the world included. 9,828 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Fields Of Rust PVE Test Server?
No region is published by Fields Of Rust PVE Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 99.249.126.208:28015.
On which Rust version is Fields Of Rust PVE Test Server running?
On Windows, Fields Of Rust PVE Test Server runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Fields Of Rust PVE Test Server?
0 players are connected to Fields Of Rust PVE Test Server at the time of the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does Fields Of Rust PVE Test Server hold?
Player hours over seven days place Fields Of Rust PVE Test Server at #15,290, within the top 69% of ranked servers.
Wipe times
What happens on Fields Of Rust PVE Test Server on the day of a wipe?
The recent wipes averaged a busiest count of 3 players. At 24 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Fields Of Rust PVE Test Server?
At Fields Of Rust PVE Test Server the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 3 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Fields Of Rust PVE Test Server?
Gather rate for Fields Of Rust PVE Test Server: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Fields Of Rust PVE Test Server played?
Seed 6738 and size 3,000 define the procedural map Fields Of Rust PVE Test Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Fields Of Rust PVE Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Fields Of Rust PVE Test Server: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Fields Of Rust PVE Test Server?
The game's server browser reads these tags from Fields Of Rust PVE Test Server: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Fields Of Rust PVE Test Server joined?
Connect with client.connect 99.249.126.208:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
