StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 10m ago

Fields Of Rust PVE Test Server

Online 99.249.126.208:28015 checked 10m ago

moddedoxidepve
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agono schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Fields Of Rust PVE Test Server
Fig. 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:24 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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271 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
177 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05 72 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Fields Of Rust PVE Test Server online, and what uptime has been recorded?

Fields Of Rust PVE Test Server is up at this moment. The uptime it reports puts the last restart at about 12 days 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 29 September 2026 is when Rust Graphs first saw it.

Is Fields Of Rust PVE Test Server stable in the figures recorded?

The last 48 hours give an average of 116 server fps and a floor of 71. Counted at its highest: 57,525 entities, buildings, deployables and the rest of the world included. 9,828 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Fields Of Rust PVE Test Server?

No region is published by Fields Of Rust PVE Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 99.249.126.208:28015.

On which Rust version is Fields Of Rust PVE Test Server running?

On Windows, Fields Of Rust PVE Test Server runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Fields Of Rust PVE Test Server?

0 players are connected to Fields Of Rust PVE Test Server at the time of the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Fields Of Rust PVE Test Server hold?

Player hours over seven days place Fields Of Rust PVE Test Server at #15,290, within the top 69% of ranked servers.

Wipe times

What happens on Fields Of Rust PVE Test Server on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. At 24 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Fields Of Rust PVE Test Server?

At Fields Of Rust PVE Test Server the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 3 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Fields Of Rust PVE Test Server?

Gather rate for Fields Of Rust PVE Test Server: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Fields Of Rust PVE Test Server played?

Seed 6738 and size 3,000 define the procedural map Fields Of Rust PVE Test Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Fields Of Rust PVE Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Fields Of Rust PVE Test Server: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Fields Of Rust PVE Test Server?

The game's server browser reads these tags from Fields Of Rust PVE Test Server: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Fields Of Rust PVE Test Server joined?

Connect with client.connect 99.249.126.208:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded