StatusLive Servers online11,883 Players104,335 Populated3,951 Wiped · 3 h530 Interval5 min Date29 OCT 2026

DWG RG-S3205Server sheetchecked 11m ago

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree

Online 99.249.143.10:28015 checked 11m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 400 0% full
7-day average1peak 5
Rank#3,205top 14%
Last wipe4d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Fields of Rust|PVE|Events|Raidable...
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 9d 3hSat 7 Nov, 23:19 UTC
  3. 23d 3hSat 21 Nov, 23:19 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 37d 3hSat 5 Dec, 23:19 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:19 UTC4d ago 5 – running 1
Thu 15 Oct, 20:11 UTC13d ago 4 held half 9.1 days 0
Thu 1 Oct, 19:29 UTC FW27d ago 4 held half 14 days 0
Fri 18 Sep, 00:38 UTC41d ago 4 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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183 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average
317 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05
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06 30 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and is it up?

At this moment Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is online. About 23 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree perform, as measured?

The last 48 hours give an average of 81 server fps and a floor of 40. Counted at its highest: 123,056 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,272 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hosted?

No region is published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 99.249.143.10:28015 is its address.

On which Rust version is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree running?

Rust network protocol 2635 and build 168909 on Windows: that is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

At the last refresh, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree recorded 0 players across 400 slots. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 01:00 UTC, averaging 3 players.

In the rankings, which position does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hold?

Over the last seven days, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree records #3,205 for player hours: the top 14% of all ranked servers.

Schedules

What happens on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. At 21 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 20 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Settings

Which rules and settings are recorded for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree played?

Seed 936126738 and size 4,250 define the procedural map Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The Rust Graphs lists that carry Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

On Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, what is meant by each tag?

Tags published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp400 (Max players): 400 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree joined?

Enter client.connect 99.249.143.10:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/kUeYFZ5HTa is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp400
Max players 400 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded