StatusLive Servers online11,665 Players53,198 Populated3,312 Wiped · 3 h84 Interval5 min Date28 OCT 2026

DWG RG-S15349Server sheetchecked 7d ago

Name of Server as Shown on the Client Server List

Offline 99.255.20.80:28015 checked 7d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 70%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
475 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
317 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
33 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
32 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
160 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
76 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 7 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 99.255.20.80:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 7 days 21 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Over the last seven days, Name of Server as Shown on the Client Server List records #15,349 for player hours: the top 70% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 21 hours ago the current world was made.

Map and rules

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Name of Server as Shown on the Client Server List joined?

Connect with client.connect 99.255.20.80:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded