StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h37 Interval5 min Date28 OCT 2026

DWG RG-S12819Server sheetchecked 4d ago

My Rust Server

Offline 99.38.65.80:28015 checked 4d ago

pve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,819top 58%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:46 UTC4d ago 0 – running 0
Fri 9 Oct, 08:00 UTC19d ago 1 halved by day 1 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05 12 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Rust Server, and is it online now?

My Rust Server is offline at this moment; 4 days 16 hours ago is when it was last seen. 76 of 168 hours up over the last 7 full days, which is 45% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is My Rust Server hosted?

No region is published by My Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 99.38.65.80:28015.

On which Rust version is My Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on My Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for My Rust Server?

The latest refresh records My Rust Server as offline, last seen 4 days 16 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does My Rust Server hold?

Within the top 58% of all ranked servers: My Rust Server at #12,819 for player hours, seven days recorded.

Schedules

What is recorded on My Rust Server on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for My Rust Server?

Too few wipes are on record for My Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for My Rust Server?

Gather rate for My Rust Server: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Rust Server?

Size 3,500 with seed 1558568632: that is the procedural map My Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: CraggyIsland.

Tags

Where does My Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Rust Server: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Rust Server?

The game's server browser reads these tags from My Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to My Rust Server?

Enter client.connect 99.38.65.80:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded