DWG RG-S4764Server sheetchecked 10m ago
Abyssal Island | PvE x2 | Kits | TP | Skins
Online 99.45.77.220:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Abyssal Island | PvE x2 | Kits | TP | Skins online, and what uptime has been recorded?
Abyssal Island | PvE x2 | Kits | TP | Skins is up at this moment. About 21 hours ago is when it last restarted, measured from the uptime it reports. 162 of 168 hours up over the last 7 full days, which is 96% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
How does Abyssal Island | PvE x2 | Kits | TP | Skins perform, as measured?
14 server fps on average over the last 48 hours, and never under 7. Counted at its highest: 218,918 entities, buildings, deployables and the rest of the world included. 4,721 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Abyssal Island | PvE x2 | Kits | TP | Skins hosted?
No region is published by Abyssal Island | PvE x2 | Kits | TP | Skins. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 99.45.77.220:28015.
What Rust version is recorded for Abyssal Island | PvE x2 | Kits | TP | Skins?
On Windows, Abyssal Island | PvE x2 | Kits | TP | Skins runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Abyssal Island | PvE x2 | Kits | TP | Skins?
Current player count on Abyssal Island | PvE x2 | Kits | TP | Skins: 1, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.
Against other Rust servers, where is Abyssal Island | PvE x2 | Kits | TP | Skins placed?
Within the top 21% of all ranked servers: Abyssal Island | PvE x2 | Kits | TP | Skins at #4,764 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for Abyssal Island | PvE x2 | Kits | TP | Skins?
The estimate of Abyssal Island | PvE x2 | Kits | TP | Skins's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 11 days 21 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on Abyssal Island | PvE x2 | Kits | TP | Skins?
2x gather is stated in the name of Abyssal Island | PvE x2 | Kits | TP | Skins. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Abyssal Island | PvE x2 | Kits | TP | Skins?
Abyssal Island | PvE x2 | Kits | TP | Skins runs a procedural map of size 6,000 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Abyssal Island | PvE x2 | Kits | TP | Skins appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Abyssal Island | PvE x2 | Kits | TP | Skins: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meaning is attached to each tag on Abyssal Island | PvE x2 | Kits | TP | Skins?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Abyssal Island | PvE x2 | Kits | TP | Skins publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Abyssal Island | PvE x2 | Kits | TP | Skins?
Connect with client.connect 99.45.77.220:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
