StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S13929Server sheetchecked 12d ago

Local Rust Test Server

Offline 99.7.136.8:28015 checked 12d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#13,929top 64%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct17 Oct20 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local Rust Test Server, and is it online now?

Last seen 12 days 9 hours ago; right now Local Rust Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for Local Rust Test Server?

No region is published by Local Rust Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 99.7.136.8:28015.

What Rust version is recorded for Local Rust Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Local Rust Test Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Local Rust Test Server?

No response from Local Rust Test Server; the server was last seen 12 days 9 hours ago.

Against other Rust servers, where is Local Rust Test Server placed?

Within the top 64% of all ranked servers: Local Rust Test Server at #13,929 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Local Rust Test Server?

The record of Local Rust Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 16 hours ago the current world was made.

Settings

What settings and rules apply on Local Rust Test Server?

Gather rate for Local Rust Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is Local Rust Test Server played?

Local Rust Test Server runs a procedural map, which the game generates.

Tags

Where does Local Rust Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Rust Test Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Rust Test Server, what is meant by each tag?

Tags published by Local Rust Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Local Rust Test Server joined?

Connect with client.connect 99.7.136.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded