DWG RG-S15097Server sheetchecked 12d ago
Marc's Rust (private)
Offline 99.83.58.58:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:49 UTC20d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Marc's Rust (private) online, and what uptime has been recorded?
Marc's Rust (private) is offline at this moment; 12 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for Marc's Rust (private)?
No region is published by Marc's Rust (private). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 99.83.58.58:28015 is its address.
On which Rust version is Marc's Rust (private) running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Marc's Rust (private). The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Marc's Rust (private)?
Marc's Rust (private) is not responding at the latest refresh; the last record of it online is 12 days 8 hours ago.
Against other Rust servers, where is Marc's Rust (private) placed?
Player hours over seven days place Marc's Rust (private) at #15,097, within the top 70% of ranked servers.
Wipe times
On Marc's Rust (private), what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Marc's Rust (private)?
Too few wipes are on record for Marc's Rust (private) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 19 hours ago.
Settings
What settings and rules apply on Marc's Rust (private)?
The name of Marc's Rust (private) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
What is the map for Marc's Rust (private)?
A procedural map, generated by the game, is what Marc's Rust (private) runs.
Filters
Where does Marc's Rust (private) appear among the Rust Graphs lists and filters?
On Rust Graphs, Marc's Rust (private) is placed in these lists: Rust community servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.
Which meaning is attached to each tag on Marc's Rust (private)?
Tags published by Marc's Rust (private), and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): New players start here with the tutorial from Facepunch. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Marc's Rust (private)?
Connect with client.connect 99.83.58.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,^v,^t,gmvanilla,cs167781,ts8
Game
gmvanilla
mp4
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Gameplay
^t
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.