StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S4113Server sheetchecked 2h ago

LUFFY Server

Offline 99.99.238.172:28015 checked 2h ago

Connect
Players now 3/ 3 100% full
7-day average1peak 3
Rank#4,113top 18%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0000:0020:0022:0001:0003:00

Hourly average and peak, UTC.

Fig. 1Players on LUFFY Server
Fig. 2

Server performance

010020030040022:0000:0020:0022:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
162 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
154 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
74 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for LUFFY Server, and is it up?

Last seen 2 hours ago; right now LUFFY Server is offline. About 7 hours ago is when it last restarted, measured from the uptime it reports. 108 of 168 hours up over the last 7 full days, which is 64% of the time. First seen by Rust Graphs on 18 October 2026.

How does LUFFY Server perform, as measured?

The last 48 hours give an average of 108 server fps and a floor of 74. Counted at its highest: 92,828 entities, buildings, deployables and the rest of the world included. 2,119 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for LUFFY Server?

A region is not published by LUFFY Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 99.99.238.172:28015.

What Rust version is recorded for LUFFY Server?

Rust network protocol 2635 and build 168909 on Windows: that is what LUFFY Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on LUFFY Server?

The latest refresh records LUFFY Server as offline, last seen 2 hours ago. Averaged across seven days, the player count is 1, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 3 players.

In the rankings, which position does LUFFY Server hold?

Over the last seven days, LUFFY Server records #4,113 for player hours: the top 18% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on LUFFY Server?

Too few wipes are on record for LUFFY Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 10 hours ago.

Map and rules

Which rules and settings are recorded for LUFFY Server?

Gather rate for LUFFY Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for LUFFY Server?

LUFFY Server runs a procedural map of size 4,000 with seed 2124223604, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain LUFFY Server?

On Rust Graphs, LUFFY Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On LUFFY Server, what is meant by each tag?

The game's server browser reads these tags from LUFFY Server: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join LUFFY Server?

In Rust, press F1 and type client.connect 99.99.238.172:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded