StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S13911Server sheetchecked 25d ago

Test

Offline 1.170.164.40:28015 checked 25d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,911top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:35 UTC26d ago 2 – running 0
Fri 2 Oct, 08:22 UTC26d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test, and is it online now?

Last seen 25 days 6 hours ago; right now Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.

What location is recorded for Test?

No region is published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 1.170.164.40:28015 is its address.

On which Rust version is Test running?

Rust network protocol 2634 and build 166586 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Test?

No response from Test; the server was last seen 25 days 6 hours ago.

Against other Rust servers, where is Test placed?

Player hours over seven days place Test at #13,911, within the top 61% of ranked servers.

Schedules

What is recorded on Test on wipe day?

The recent wipes averaged a busiest count of 2 players. At 10 hours after the latest wipe the crowd was at its peak.

On Test, when do wipes occur?

The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 19 hours ago the current world was made.

Settings

Which rules and settings are recorded for Test?

The name of Test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Test played?

Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Test?

The Rust Graphs lists that carry Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Test?

Connect with client.connect 1.170.164.40:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded