DWG RG-S2727Server sheetchecked 12m ago
[TW][PVE]Zombie Attack
Online 1.34.223.144:28099 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC26d ago | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [TW][PVE]Zombie Attack, and is it up?
[TW][PVE]Zombie Attack is up at this moment. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is [TW][PVE]Zombie Attack stable in the figures recorded?
71 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 130,349 entities, buildings, deployables and the rest of the world included. 4,177 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [TW][PVE]Zombie Attack?
No region tag is published by [TW][PVE]Zombie Attack, but its name points to Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 1.34.223.144:28099.
What Rust version is recorded for [TW][PVE]Zombie Attack?
On Windows, [TW][PVE]Zombie Attack runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on [TW][PVE]Zombie Attack?
0 of 100 slots on [TW][PVE]Zombie Attack are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 10. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 3 players.
Against other Rust servers, where is [TW][PVE]Zombie Attack placed?
Player hours over seven days place [TW][PVE]Zombie Attack at #2,727, within the top 12% of ranked servers.
Wipe data
What happens on [TW][PVE]Zombie Attack on the day of a wipe?
At their busiest, its recent wipes drew 11 players on average. At 3 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for [TW][PVE]Zombie Attack?
Once a month, with the force wipe, is when [TW][PVE]Zombie Attack wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 15 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
What settings and rules apply on [TW][PVE]Zombie Attack?
No gather rate is stated in the name of [TW][PVE]Zombie Attack. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
Which map has [TW][PVE]Zombie Attack loaded?
[TW][PVE]Zombie Attack runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [TW][PVE]Zombie Attack appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [TW][PVE]Zombie Attack are: Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [TW][PVE]Zombie Attack?
Tags published by [TW][PVE]Zombie Attack, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is [TW][PVE]Zombie Attack joined?
Connect with client.connect 1.34.223.144:28099: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.