StatusLive Servers online11,590 Players33,807 Populated2,855 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S14536Server sheetchecked 19d ago

RUST UNTIMATE.RATE

Offline 1.46.141.171:28015 checked 19d ago

moddedoxide
Connect
Players now 1/ 6 17% full
7-day average0peak –
Rank#14,536top 66%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST UNTIMATE.RATE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RUST UNTIMATE.RATE online, and what uptime has been recorded?

Last seen 19 days 22 hours ago; right now RUST UNTIMATE.RATE is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

What location is recorded for RUST UNTIMATE.RATE?

There is no region published by RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 1.46.141.171:28015.

On which Rust version is RUST UNTIMATE.RATE running?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is not responding at the latest refresh; the last record of it online is 19 days 22 hours ago.

What rank has been recorded for RUST UNTIMATE.RATE?

Player hours over seven days place RUST UNTIMATE.RATE at #14,536, within the top 66% of ranked servers.

Wipe times

On RUST UNTIMATE.RATE, when do wipes occur?

Too few wipes are on record for RUST UNTIMATE.RATE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 15 hours ago the current world was made.

Rules and settings

What settings and rules apply on RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RUST UNTIMATE.RATE loaded?

RUST UNTIMATE.RATE runs a procedural map, which the game generates.

Lists and filters

Where does RUST UNTIMATE.RATE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUST UNTIMATE.RATE are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RUST UNTIMATE.RATE, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp6 (Max players): 6 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RUST UNTIMATE.RATE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RUST UNTIMATE.RATE?

In Rust, press F1 and type client.connect 1.46.141.171:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp6
Max players 6 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build 166586 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded