StatusLive Servers online11,768 Players60,085 Populated3,517 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S16880Server sheetchecked 29d ago

RUST UNTIMATE.RATE

Offline 1.46.216.237:28015 checked 29d ago

moddedoxide
Connect
Players now 0/ 6 0% full
7-day average0peak –
Rank#16,880top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST UNTIMATE.RATE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RUST UNTIMATE.RATE, and is it up?

RUST UNTIMATE.RATE is offline at this moment; 29 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

What location is recorded for RUST UNTIMATE.RATE?

A region is not published by RUST UNTIMATE.RATE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 1.46.216.237:28015.

On which Rust version is RUST UNTIMATE.RATE running?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on RUST UNTIMATE.RATE. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RUST UNTIMATE.RATE?

No response from RUST UNTIMATE.RATE; the server was last seen 29 days 10 hours ago.

Against other Rust servers, where is RUST UNTIMATE.RATE placed?

Within the top 71% of all ranked servers: RUST UNTIMATE.RATE at #16,880 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for RUST UNTIMATE.RATE?

The record of RUST UNTIMATE.RATE's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 30 days 18 hours ago.

Settings

What settings and rules apply on RUST UNTIMATE.RATE?

No gather rate is stated in the name of RUST UNTIMATE.RATE. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Filters

Where does RUST UNTIMATE.RATE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RUST UNTIMATE.RATE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RUST UNTIMATE.RATE?

Tags published by RUST UNTIMATE.RATE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp6 (Max players): 6 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is RUST UNTIMATE.RATE joined?

In Rust, press F1 and type client.connect 1.46.216.237:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp6
Max players 6 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded