StatusLive Servers online11,765 Players63,710 Populated3,546 Wiped · 3 h132 Interval5 min Date27 OCT 2026

DWG RG-S16537Server sheetchecked 26d ago

RUST UNTIMATE.RATE

Offline 1.46.57.233:28015 checked 26d ago

moddedoxide
Connect
Players now 0/ 6 0% full
7-day average0peak –
Rank#16,537top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST UNTIMATE.RATE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:57 UTC26d ago 1 – running 0
Thu 1 Oct, 03:36 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RUST UNTIMATE.RATE, and is it online now?

Last seen 26 days 9 hours ago; right now RUST UNTIMATE.RATE is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is RUST UNTIMATE.RATE hosted?

There is no region published by RUST UNTIMATE.RATE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 1.46.57.233:28015 is its address.

What Rust version is recorded for RUST UNTIMATE.RATE?

Rust network protocol 2633 and build 162929 on Windows: that is what RUST UNTIMATE.RATE runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on RUST UNTIMATE.RATE?

No response from RUST UNTIMATE.RATE; the server was last seen 26 days 9 hours ago.

What rank has been recorded for RUST UNTIMATE.RATE?

Player hours over seven days place RUST UNTIMATE.RATE at #16,537, within the top 70% of ranked servers.

Schedules

What is recorded on RUST UNTIMATE.RATE on wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 12 hours ago.

Map and rules

What settings and rules apply on RUST UNTIMATE.RATE?

No gather rate is stated in the name of RUST UNTIMATE.RATE. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has RUST UNTIMATE.RATE loaded?

RUST UNTIMATE.RATE runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain RUST UNTIMATE.RATE?

On Rust Graphs, RUST UNTIMATE.RATE is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RUST UNTIMATE.RATE, what is meant by each tag?

Tags published by RUST UNTIMATE.RATE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RUST UNTIMATE.RATE joined?

Enter client.connect 1.46.57.233:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp6
Max players Slots: 6.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded