StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h153 Interval5 min Date27 OCT 2026

DWG RG-S15168Server sheetchecked 31d ago

RUST UNTIMATE.RATE

Offline 1.46.58.155:28015 checked 31d ago

moddedoxide
Connect
Players now 1/ 6 17% full
7-day average0peak –
Rank#15,168top 65%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST UNTIMATE.RATE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RUST UNTIMATE.RATE online, and what uptime has been recorded?

The current state of RUST UNTIMATE.RATE is offline, with the last sighting 31 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

What location is recorded for RUST UNTIMATE.RATE?

A region is not published by RUST UNTIMATE.RATE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 1.46.58.155:28015.

What Rust version is recorded for RUST UNTIMATE.RATE?

Rust network protocol 2633 and build 162929 on Windows: that is what RUST UNTIMATE.RATE runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for RUST UNTIMATE.RATE?

The latest refresh records RUST UNTIMATE.RATE as offline, last seen 31 days 15 hours ago.

In the rankings, which position does RUST UNTIMATE.RATE hold?

Over the last seven days, RUST UNTIMATE.RATE records #15,168 for player hours: the top 65% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on RUST UNTIMATE.RATE?

The record of RUST UNTIMATE.RATE's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 31 days 16 hours ago.

Settings

Which settings does RUST UNTIMATE.RATE run, and what rules?

The name of RUST UNTIMATE.RATE records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does RUST UNTIMATE.RATE appear among the Rust Graphs lists and filters?

On Rust Graphs, RUST UNTIMATE.RATE is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RUST UNTIMATE.RATE?

The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival in standard Rust style; mp6 (Max players): 6 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join RUST UNTIMATE.RATE?

Connect with client.connect 1.46.58.155:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp6
Max players 6 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded