StatusLive Servers online11,791 Players67,584 Populated3,634 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S13591Server sheetchecked 19d ago

RUST UNTIMATE.RATE

Offline 1.46.69.24:28015 checked 19d ago

moddedoxide
Connect
Players now 1/ 6 17% full
7-day average0peak –
Rank#13,591top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST UNTIMATE.RATE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RUST UNTIMATE.RATE, and is it up?

Last seen 19 days 8 hours ago; right now RUST UNTIMATE.RATE is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.

What location is recorded for RUST UNTIMATE.RATE?

No region is published by RUST UNTIMATE.RATE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 1.46.69.24:28015.

On which Rust version is RUST UNTIMATE.RATE running?

Rust network protocol 2634 and build 166586 on Windows: that is what RUST UNTIMATE.RATE runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is not responding at the latest refresh; the last record of it online is 19 days 8 hours ago.

What rank has been recorded for RUST UNTIMATE.RATE?

Player hours over seven days place RUST UNTIMATE.RATE at #13,591, within the top 61% of ranked servers.

Wipe times

Which times and days are wipes plotted at on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 8 hours ago the current world was made.

Settings

Which settings does RUST UNTIMATE.RATE run, and what rules?

No gather rate is stated in the name of RUST UNTIMATE.RATE. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has RUST UNTIMATE.RATE loaded?

A procedural map, generated by the game, is what RUST UNTIMATE.RATE runs.

Tags

Where does RUST UNTIMATE.RATE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RUST UNTIMATE.RATE: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RUST UNTIMATE.RATE, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp6 (Max players): 6 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RUST UNTIMATE.RATE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RUST UNTIMATE.RATE?

Connect with client.connect 1.46.69.24:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp6
Max players 6 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded