StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S13411Server sheetchecked 11d ago

PCX test server

Offline 100.34.213.83:28015 checked 11d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,411top 62%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PCX test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct18 Oct21 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:31 UTC13d ago 1 – running 1
Wed 14 Oct, 23:34 UTC13d ago 1 – 0.8 days 1
Thu 8 Oct, 06:37 UTC20d ago 1 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is PCX test server online, and what uptime has been recorded?

PCX test server is offline at this moment; 11 days 12 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

In which location is PCX test server hosted?

No region is published by PCX test server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 100.34.213.83:28015.

What Rust version is recorded for PCX test server?

The platform is Windows and the version is Rust network protocol 2634 and build 167058 on PCX test server. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on PCX test server?

No response from PCX test server; the server was last seen 11 days 12 hours ago.

What rank has been recorded for PCX test server?

Player hours over seven days place PCX test server at #13,411, within the top 62% of ranked servers.

Wipe times

What happens on PCX test server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for PCX test server?

There is no next wipe to predict at PCX test server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days ago.

Map and rules

What settings and rules apply on PCX test server?

The name of PCX test server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

On which map is PCX test server played?

A procedural map, generated by the game, is what PCX test server runs.

Filters

On Rust Graphs, which lists and filters contain PCX test server?

The Rust Graphs lists that carry PCX test server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On PCX test server, what is meant by each tag?

The game's server browser reads these tags from PCX test server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join PCX test server?

Connect with client.connect 100.34.213.83:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded