StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S10271Server sheetchecked 6d ago

AREA13_DEV

Offline 101.179.194.43:28015 checked 6d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#10,271top 46%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on AREA13_DEV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is AREA13_DEV online, and what uptime has been recorded?

Last seen 6 days 7 hours ago; right now AREA13_DEV is offline. For the last 6 full days the record is 5 of 144 hours up, 3% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

What location is recorded for AREA13_DEV?

No region is published by AREA13_DEV. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 101.179.194.43:28015.

What Rust version is recorded for AREA13_DEV?

Rust network protocol 2635 and build 168909 on Windows: that is what AREA13_DEV runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on AREA13_DEV?

The latest refresh records AREA13_DEV as offline, last seen 6 days 7 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is AREA13_DEV placed?

Within the top 46% of all ranked servers: AREA13_DEV at #10,271 for player hours, seven days recorded.

Schedules

On AREA13_DEV, when do wipes occur?

Too few wipes are on record for AREA13_DEV to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for AREA13_DEV?

No gather rate is stated in the name of AREA13_DEV. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for AREA13_DEV?

A procedural map, generated by the game, is what AREA13_DEV runs.

Filters

On Rust Graphs, which lists and filters contain AREA13_DEV?

The Rust Graphs lists that carry AREA13_DEV are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on AREA13_DEV?

The game's server browser reads these tags from AREA13_DEV: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to AREA13_DEV?

Connect with client.connect 101.179.194.43:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded