DWG RG-S7078Server sheetchecked 18h ago
Rust-CPT-TEST
Offline 102.135.245.21:29031 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:47 UTC8d ago | 1 | – | running | 1 |
| Fri 16 Oct, 19:56 UTC13d ago | 2 | held half | 4.9 days | 0 |
| Sun 4 Oct, 13:12 UTC25d ago | 0 | – | 12.3 days | 0 |
| Mon 21 Sep, 08:50 UTC38d ago | 0 | – | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust-CPT-TEST, and is it online now?
The current state of Rust-CPT-TEST is offline, with the last sighting 18 hours ago. Counted from its reported uptime, the last restart was about 8 hours ago. For the last 7 full days the record is 81 of 168 hours up, 48% of the time. First seen by Rust Graphs on 20 September 2026.
What does the recorded performance of Rust-CPT-TEST show?
Average server fps over the last 48 hours is 228; the lowest was 77. Counted at its highest: 54,767 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,260 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust-CPT-TEST?
A region is not published by Rust-CPT-TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 102.135.245.21:29031.
On which Rust version is Rust-CPT-TEST running?
On Linux, Rust-CPT-TEST runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Rust-CPT-TEST?
The latest refresh records Rust-CPT-TEST as offline, last seen 18 hours ago. Averaged across seven days, the player count is 0, with a peak of 2.
In the rankings, which position does Rust-CPT-TEST hold?
Over the last seven days, Rust-CPT-TEST records #7,078 for player hours: the top 32% of all ranked servers.
Wipe times
What happens on Rust-CPT-TEST on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
Which times and days are wipes plotted at on Rust-CPT-TEST?
There is no next wipe to predict at Rust-CPT-TEST, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 days 4 hours ago the current world was made.
Rules and settings
What settings and rules apply on Rust-CPT-TEST?
Gather rate for Rust-CPT-TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust-CPT-TEST?
Rust-CPT-TEST runs a procedural map of size 3,000 with seed 19845, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Rust-CPT-TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust-CPT-TEST are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Rust-CPT-TEST, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust-CPT-TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rust-CPT-TEST?
In Rust, press F1 and type client.connect 102.135.245.21:29031 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.