StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15426Server sheetchecked 2d ago

ZA JHB URBANWAVE | RUST

Offline 102.221.154.30:28015 checked 2d ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,426top 69%
Last wipe20d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ZA JHB URBANWAVE | RUST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap7.2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:51 UTC20d ago 0 – running 0
Thu 1 Oct, 04:10 UTC27d ago 0 – 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
Voodoo ZAAF · groups of 8+ · monthly · 1 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is ZA JHB URBANWAVE | RUST online, and what uptime has been recorded?

ZA JHB URBANWAVE | RUST is offline at this moment; 2 days 14 hours ago is when it was last seen. For the last 7 full days the record is 124 of 168 hours up, 74% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for ZA JHB URBANWAVE | RUST?

Its name points to Africa, though ZA JHB URBANWAVE | RUST publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 102.221.154.30:28015.

What Rust version is recorded for ZA JHB URBANWAVE | RUST?

On Linux, ZA JHB URBANWAVE | RUST runs Rust network protocol 2634 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on ZA JHB URBANWAVE | RUST?

ZA JHB URBANWAVE | RUST is not responding at the latest refresh; the last record of it online is 2 days 14 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is ZA JHB URBANWAVE | RUST placed?

Player hours over seven days place ZA JHB URBANWAVE | RUST at #15,426, within the top 69% of ranked servers.

Wipe data

What is recorded on ZA JHB URBANWAVE | RUST on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for ZA JHB URBANWAVE | RUST?

At ZA JHB URBANWAVE | RUST the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 20 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does ZA JHB URBANWAVE | RUST run, and what rules?

No gather rate is stated in the name of ZA JHB URBANWAVE | RUST. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for ZA JHB URBANWAVE | RUST?

ZA JHB URBANWAVE | RUST runs a procedural map, which the game generates.

Lists and filters

Where does ZA JHB URBANWAVE | RUST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ZA JHB URBANWAVE | RUST are: Modded Rust servers. On the server list, these filters bring it up: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on ZA JHB URBANWAVE | RUST?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ZA JHB URBANWAVE | RUST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to ZA JHB URBANWAVE | RUST?

Connect with client.connect 102.221.154.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded