StatusLive Servers online11,863 Players104,004 Populated3,955 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 7d ago

RLSA Monthly Vanilla

Offline 102.39.139.137:28015 checked 7d ago

monthly wipes
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe14d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RLSA Monthly Vanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
386 / 475
02
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480 / 8
03
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
267 / 300
04
[EU East] Facepunch 4EU · groups of 8+ · monthly · 162 on average
129 / 350
05
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
189 / 400
06
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
88 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RLSA Monthly Vanilla, and is it up?

RLSA Monthly Vanilla is offline at this moment; 7 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

What location is recorded for RLSA Monthly Vanilla?

A region is not published by RLSA Monthly Vanilla. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 102.39.139.137:28015.

On which Rust version is RLSA Monthly Vanilla running?

On Windows, RLSA Monthly Vanilla runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RLSA Monthly Vanilla?

The latest refresh records RLSA Monthly Vanilla as offline, last seen 7 days 22 hours ago.

In the rankings, which position does RLSA Monthly Vanilla hold?

Player hours over seven days place RLSA Monthly Vanilla at #15,323, within the top 69% of ranked servers.

Wipe data

Which times and days are wipes plotted at on RLSA Monthly Vanilla?

The estimate of RLSA Monthly Vanilla's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 14 days 2 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for RLSA Monthly Vanilla?

No gather rate is stated in the name of RLSA Monthly Vanilla. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has RLSA Monthly Vanilla loaded?

A procedural map, generated by the game, is what RLSA Monthly Vanilla runs.

Tags

Where does RLSA Monthly Vanilla appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RLSA Monthly Vanilla are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RLSA Monthly Vanilla?

The game's server browser reads these tags from RLSA Monthly Vanilla: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is RLSA Monthly Vanilla joined?

Enter client.connect 102.39.139.137:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded