StatusLive Servers online11,704 Players61,057 Populated3,258 Wiped · 3 h178 Interval5 min Date30 OCT 2026

DWG RG-S2251Server sheetchecked 12m ago

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's

Online AF 102.39.154.248:28015 checked 12m ago

2x biweekly wipes moddedoxidepve
Connect
Players now 2/ 50 4% full
7-day average2peak 8
Rank#2,251top 10% · #3 in AF
Last wipe7h agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0246801:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on GRUFF ZONE ZA 2X | Raidable Bases | Kits |...
Fig. 2

Server performance

Server fpsWipe
05010015020001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 20d 16hThu 19 Nov, 17:02 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW
  4. 41d 16hThu 10 Dec, 17:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:02 UTC7h ago – – running 4
Thu 15 Oct, 16:49 UTC14d ago 9 – – 0
Thu 1 Oct, 17:55 UTC FW28d ago – – 14 days 0
Thu 17 Sep, 17:03 UTC42d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's online, and what uptime has been recorded?

At this moment GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is online. About 5 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's stable in the figures recorded?

The last 48 hours give an average of 107 server fps and a floor of 59. Counted at its highest: 103,568 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,550 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

In Africa GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's lists itself, tagged AF. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 102.39.154.248:28015.

What Rust version is recorded for GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Rust network protocol 2635 and build 168909 on Windows: that is what GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

2 of 50 slots on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 8. The 48-hour peak falls at 19:00 UTC, averaging 6 players.

In the rankings, which position does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's hold?

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's also measures #3 in Africa on the same seven-day player-hour count, at #2,251 globally and in the top 10% of ranked servers.

Wipe times

On GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, what does the data show for wipe day?

An average of 8 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 5.5.

Which times and days are wipes plotted at on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

every 3 weeks on Thursday at 17:02 UTC is how GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 7 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which settings does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run, and what rules?

2x gather is stated in the name of GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs a procedural map of size 3,500 with seed 315228242, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's appear among the Rust Graphs lists and filters?

On Rust Graphs, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is placed in these lists: Servers with a 2x gather rate, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

On GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; AF (Africa): The browser's listing places it under Africa; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's joined?

Connect with client.connect 102.39.154.248:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. http://gruffzone.co.za is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,AF,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

AF
Africa The browser's listing places it under Africa.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded