StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15846Server sheetchecked 19d ago

[AU] Summerust • 2x • Solo Only

Offline OC 103.1.213.126:28105 checked 19d ago

2x solo weekly wipes moddedoxidepremium
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,846top 72% · #193 in OC
Last wipe34d agoweekly schedule
Next wipe13hFri 30 Oct, 06:49 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [AU] Summerust • 2x • Solo Only
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, top 90% in OC, and #198 of the solo servers (top 92%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:49 UTC, in 13h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 13hFri 30 Oct, 06:49 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 06:49 UTC
  4. 14d 13hFri 13 Nov, 06:49 UTC
  5. 21d 13hFri 20 Nov, 06:49 UTC
  6. 28d 13hFri 27 Nov, 06:49 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 06:49 UTC

The first 48 hours of its last wipes

Fri 25 SepFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 06:49 UTC34d ago 7 – running 1
Fri 18 Sep, 07:43 UTC41d ago 10 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [AU] Summerust • 2x • Solo Only online, and what uptime has been recorded?

[AU] Summerust • 2x • Solo Only is offline at this moment; 19 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for [AU] Summerust • 2x • Solo Only?

The OC tag is how [AU] Summerust • 2x • Solo Only lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.1.213.126:28105.

On which Rust version is [AU] Summerust • 2x • Solo Only running?

On Windows, [AU] Summerust • 2x • Solo Only runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [AU] Summerust • 2x • Solo Only?

[AU] Summerust • 2x • Solo Only is not responding at the latest refresh; the last record of it online is 19 days 4 hours ago.

Against other Rust servers, where is [AU] Summerust • 2x • Solo Only placed?

The same seven-day player-hour count places [AU] Summerust • 2x • Solo Only at #193 within Oceania, #15,846 across all ranked servers and in the top 72% of them. #198 against other solo servers.

Schedules

On [AU] Summerust • 2x • Solo Only, what does the data show for wipe day?

An average of 8 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [AU] Summerust • 2x • Solo Only?

Its tag is followed for the prediction: too few of [AU] Summerust • 2x • Solo Only's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 06:49 UTC. 34 days 10 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Map and rules

What settings and rules apply on [AU] Summerust • 2x • Solo Only?

2x gather is stated in the name of [AU] Summerust • 2x • Solo Only. One player per group: no teams. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

What is the map for [AU] Summerust • 2x • Solo Only?

[AU] Summerust • 2x • Solo Only runs a procedural map of size 3,500 with seed 1147807345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [AU] Summerust • 2x • Solo Only appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [AU] Summerust • 2x • Solo Only: Servers with a 2x gather rate, Oceania servers, plotted, Modded Rust servers and Solo Rust servers: group limit 1. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Gather rate: 2x.

Which meaning is attached to each tag on [AU] Summerust • 2x • Solo Only?

Tags published by [AU] Summerust • 2x • Solo Only, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts1 (Group limit): Teams hold no more than 1; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to [AU] Summerust • 2x • Solo Only?

Enter client.connect 103.1.213.126:28105 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only. https://discord.com/invite/summerust is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^w,OC,gmvanilla,cs165217,^q,ts1,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players The slot count is 20.
ts1
Group limit Teams hold no more than 1.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded