StatusLive Servers online11,733 Players61,573 Populated3,391 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S0240Server sheetchecked 12m ago

[AU] Winterust - 2x Main

Online OC 103.193.81.84:28015 checked 12m ago

2x weekly wipes moddedoxide
Connect
Players now 6/ 75 8% full
7-day average80peak 530
Rank#240top 1% · #5 in OC
Last wipe6d agoweekly schedule
Next wipe16hFri 30 Oct, 03:57 UTC
Fig. 1

Players

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on [AU] Winterust - 2x Main
Fig. 2

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:57 UTC, in 16h. Every Friday at 03:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak482players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 16hFri 30 Oct, 03:57 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 03:57 UTC
  4. 14d 16hFri 13 Nov, 03:57 UTC
  5. 21d 16hFri 20 Nov, 03:57 UTC
  6. 28d 16hFri 27 Nov, 03:57 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 03:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:57 UTC6d ago 530+49 queue – running 56
Fri 16 Oct, 03:57 UTC13d ago 411+47 queue halved by day 2 7 days 31
Fri 9 Oct, 03:57 UTC20d ago 504+47 queue halved by day 1 7 days 51
Fri 2 Oct, 04:10 UTC27d ago 280 halved by day 1 7 days 13
Thu 1 Oct, 18:00 UTC FW27d ago 280 – 0.4 days 1
Fri 25 Sep, 04:57 UTC34d ago 634+46 queue halved by day 1 6.5 days 70
Fri 18 Sep, 04:57 UTC41d ago 564+47 queue halved by day 2 7 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is [AU] Winterust - 2x Main online, and what uptime has been recorded?

Right now, [AU] Winterust - 2x Main is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [AU] Winterust - 2x Main stable in the figures recorded?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 154,846 entities, buildings, deployables and the rest of the world included. 5,577 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [AU] Winterust - 2x Main?

The OC tag is how [AU] Winterust - 2x Main lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.193.81.84:28015.

On which Rust version is [AU] Winterust - 2x Main running?

On Linux, [AU] Winterust - 2x Main runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on [AU] Winterust - 2x Main?

Current player count on [AU] Winterust - 2x Main: 6, of 75 slots. The seven-day mean is 80 players; the peak over the same period is 530. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 17 players.

What rank has been recorded for [AU] Winterust - 2x Main?

Across seven days, player hours give [AU] Winterust - 2x Main #240 globally and #5 in Oceania, a top 1% position among ranked servers.

Schedules

On [AU] Winterust - 2x Main, what does the data show for wipe day?

An average of 482 players was recorded at the busiest point of its recent wipes. With 49 more waiting in the queue, the crowd on the latest wipe peaked 6 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On [AU] Winterust - 2x Main, when do wipes occur?

Wipes at [AU] Winterust - 2x Main take place every Friday at 03:57 UTC. Friday 30 October at 03:57 UTC is the date its next wipe is due. The current world has been in use since 6 days 7 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which settings does [AU] Winterust - 2x Main run, and what rules?

[AU] Winterust - 2x Main takes its gather rate from its name: 2x. 10 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [AU] Winterust - 2x Main?

Seed 4632 and size 4,500 define the procedural map [AU] Winterust - 2x Main generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: The Official Home of Ser Winter.

Tags

On Rust Graphs, which lists and filters contain [AU] Winterust - 2x Main?

These Rust Graphs lists include [AU] Winterust - 2x Main: Servers with a 2x gather rate, Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

On [AU] Winterust - 2x Main, what is meant by each tag?

The game's server browser reads these tags from [AU] Winterust - 2x Main: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [AU] Winterust - 2x Main?

[AU] Winterust - 2x Main publishes a winterust.net hostname. 7 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

How is [AU] Winterust - 2x Main joined?

In Rust, press F1 and type client.connect 103.193.81.84:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://winterust.net/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z,oxidation

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players 75 player slots.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Other

oxidation
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded