DWG RG-S3775Server sheetchecked 9m ago
[AUS] Rust in Peace
Online 103.1.213.69:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [AUS] Rust in Peace online, and what uptime has been recorded?
[AUS] Rust in Peace is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [AUS] Rust in Peace show?
The last 48 hours give an average of 70 server fps and a floor of 54. Counted at its highest: 158,838 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,105 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [AUS] Rust in Peace hosted?
Its name points to Oceania, though [AUS] Rust in Peace publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.1.213.69:28015.
On which Rust version is [AUS] Rust in Peace running?
Rust network protocol 2635 and build 168909 on Windows: that is what [AUS] Rust in Peace runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on [AUS] Rust in Peace?
At the last refresh, [AUS] Rust in Peace recorded 0 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 08:00 UTC, averaging 2 players.
Against other Rust servers, where is [AUS] Rust in Peace placed?
Within the top 17% of all ranked servers: [AUS] Rust in Peace at #3,775 for player hours, seven days recorded.
Wipe data
What is recorded on [AUS] Rust in Peace on wipe day?
The recent wipes averaged a busiest count of 10 players. 17 hours after the latest wipe, the crowd peaked.
On [AUS] Rust in Peace, when do wipes occur?
At [AUS] Rust in Peace the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 7 hours ago.
Settings
What settings and rules apply on [AUS] Rust in Peace?
No gather rate is stated in the name of [AUS] Rust in Peace. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for [AUS] Rust in Peace?
Seed 156157 and size 4,750 define the procedural map [AUS] Rust in Peace generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [AUS] Rust in Peace appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [AUS] Rust in Peace: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On [AUS] Rust in Peace, what is meant by each tag?
The game's server browser reads these tags from [AUS] Rust in Peace: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join [AUS] Rust in Peace?
In Rust, press F1 and type client.connect 103.1.213.69:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/ZauXSQXDFq is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.