StatusLive Servers online11,700 Players38,808 Populated2,943 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S3775Server sheetchecked 9m ago

[AUS] Rust in Peace

Online 103.1.213.69:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,775top 17%
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [AUS] Rust in Peace
Fig. 2

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
vanilla +OC · groups of 16+ · monthly · 1 on average
0 / 75
02
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average
12 / 100
03
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average
62 / 100
04
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average
6 / 150
05
Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average
14 / 100
06
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
3 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [AUS] Rust in Peace online, and what uptime has been recorded?

[AUS] Rust in Peace is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [AUS] Rust in Peace show?

The last 48 hours give an average of 70 server fps and a floor of 54. Counted at its highest: 158,838 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,105 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [AUS] Rust in Peace hosted?

Its name points to Oceania, though [AUS] Rust in Peace publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 103.1.213.69:28015.

On which Rust version is [AUS] Rust in Peace running?

Rust network protocol 2635 and build 168909 on Windows: that is what [AUS] Rust in Peace runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on [AUS] Rust in Peace?

At the last refresh, [AUS] Rust in Peace recorded 0 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 08:00 UTC, averaging 2 players.

Against other Rust servers, where is [AUS] Rust in Peace placed?

Within the top 17% of all ranked servers: [AUS] Rust in Peace at #3,775 for player hours, seven days recorded.

Wipe data

What is recorded on [AUS] Rust in Peace on wipe day?

The recent wipes averaged a busiest count of 10 players. 17 hours after the latest wipe, the crowd peaked.

On [AUS] Rust in Peace, when do wipes occur?

At [AUS] Rust in Peace the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 7 hours ago.

Settings

What settings and rules apply on [AUS] Rust in Peace?

No gather rate is stated in the name of [AUS] Rust in Peace. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [AUS] Rust in Peace?

Seed 156157 and size 4,750 define the procedural map [AUS] Rust in Peace generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [AUS] Rust in Peace appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [AUS] Rust in Peace: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On [AUS] Rust in Peace, what is meant by each tag?

The game's server browser reads these tags from [AUS] Rust in Peace: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join [AUS] Rust in Peace?

In Rust, press F1 and type client.connect 103.1.213.69:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/ZauXSQXDFq is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded