DWG RG-S9964Server sheetchecked 3d ago
ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:34 UTC26d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ServerHub Cloud Test, and is it up?
The current state of ServerHub Cloud Test is offline, with the last sighting 3 days 15 hours ago. For the last 7 full days the record is 84 of 168 hours up, 50% of the time. On 27 September 2026 is when Rust Graphs first saw it.
What location is recorded for ServerHub Cloud Test?
There is no region published by ServerHub Cloud Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.100.211.184:28015.
What Rust version is recorded for ServerHub Cloud Test?
On Windows, ServerHub Cloud Test runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on ServerHub Cloud Test?
The latest refresh records ServerHub Cloud Test as offline, last seen 3 days 15 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is ServerHub Cloud Test placed?
Within the top 45% of all ranked servers: ServerHub Cloud Test at #9,964 for player hours, seven days recorded.
Schedules
What is recorded on ServerHub Cloud Test on wipe day?
The recent wipes averaged a busiest count of 2 players. With 1 more waiting in the queue, the crowd on the latest wipe peaked 47 hours after the wipe.
Which times and days are wipes plotted at on ServerHub Cloud Test?
The record of ServerHub Cloud Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 16 hours ago.
Settings
Which settings does ServerHub Cloud Test run, and what rules?
Gather rate for ServerHub Cloud Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for ServerHub Cloud Test?
Size 1,500 with seed 1234: that is the procedural map ServerHub Cloud Test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain ServerHub Cloud Test?
These Rust Graphs lists include ServerHub Cloud Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on ServerHub Cloud Test?
The game's server browser reads these tags from ServerHub Cloud Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is ServerHub Cloud Test joined?
In Rust, press F1 and type client.connect 103.100.211.184:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.