StatusLive Servers online11,667 Players45,747 Populated2,969 Wiped · 3 h96 Interval5 min Date30 OCT 2026

DWG RG-S9964Server sheetchecked 3d ago

ServerHub Cloud Test

Offline 103.100.211.184:28015 checked 3d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#9,964top 45%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerHub Cloud Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:34 UTC26d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for ServerHub Cloud Test, and is it up?

The current state of ServerHub Cloud Test is offline, with the last sighting 3 days 15 hours ago. For the last 7 full days the record is 84 of 168 hours up, 50% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for ServerHub Cloud Test?

There is no region published by ServerHub Cloud Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.100.211.184:28015.

What Rust version is recorded for ServerHub Cloud Test?

On Windows, ServerHub Cloud Test runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on ServerHub Cloud Test?

The latest refresh records ServerHub Cloud Test as offline, last seen 3 days 15 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is ServerHub Cloud Test placed?

Within the top 45% of all ranked servers: ServerHub Cloud Test at #9,964 for player hours, seven days recorded.

Schedules

What is recorded on ServerHub Cloud Test on wipe day?

The recent wipes averaged a busiest count of 2 players. With 1 more waiting in the queue, the crowd on the latest wipe peaked 47 hours after the wipe.

Which times and days are wipes plotted at on ServerHub Cloud Test?

The record of ServerHub Cloud Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 16 hours ago.

Settings

Which settings does ServerHub Cloud Test run, and what rules?

Gather rate for ServerHub Cloud Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for ServerHub Cloud Test?

Size 1,500 with seed 1234: that is the procedural map ServerHub Cloud Test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain ServerHub Cloud Test?

These Rust Graphs lists include ServerHub Cloud Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on ServerHub Cloud Test?

The game's server browser reads these tags from ServerHub Cloud Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is ServerHub Cloud Test joined?

In Rust, press F1 and type client.connect 103.100.211.184:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded