StatusLive Servers online11,699 Players40,133 Populated2,984 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S1356Server sheetchecked 9m ago

[SEA] tRust SG PvE Monthly Vanilla

Online 103.107.199.231:28015 checked 9m ago

monthly wipes vanillacarbonpve
Connect
Players now 3/ 50 6% full
7-day average5peak 15
Rank#1,356top 6%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] tRust SG PvE Monthly Vanilla
Fig. 2

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 31, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 31 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is [SEA] tRust SG PvE Monthly Vanilla online, and what uptime has been recorded?

At this moment [SEA] tRust SG PvE Monthly Vanilla is online. Counted from its reported uptime, the last restart was about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [SEA] tRust SG PvE Monthly Vanilla perform, as measured?

Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 193,096 entities, buildings, deployables and the rest of the world included. 5,726 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [SEA] tRust SG PvE Monthly Vanilla hosted?

Asia is where the name of [SEA] tRust SG PvE Monthly Vanilla points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.107.199.231:28015 is its address.

On which Rust version is [SEA] tRust SG PvE Monthly Vanilla running?

Rust network protocol 2635 and build 168909 on Windows: that is what [SEA] tRust SG PvE Monthly Vanilla runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [SEA] tRust SG PvE Monthly Vanilla?

At the last refresh, [SEA] tRust SG PvE Monthly Vanilla recorded 3 players across 50 slots. Averaged across seven days, the player count is 5, with a peak of 15. The 48-hour peak falls at 14:00 UTC, averaging 11 players.

In the rankings, which position does [SEA] tRust SG PvE Monthly Vanilla hold?

Within the top 6% of all ranked servers: [SEA] tRust SG PvE Monthly Vanilla at #1,356 for player hours, seven days recorded.

Schedules

What is recorded on [SEA] tRust SG PvE Monthly Vanilla on wipe day?

At their busiest, its recent wipes drew 31 players on average. At 44 hours after the latest wipe the crowd was at its peak.

On [SEA] tRust SG PvE Monthly Vanilla, when do wipes occur?

At [SEA] tRust SG PvE Monthly Vanilla the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 7 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [SEA] tRust SG PvE Monthly Vanilla run, and what rules?

No gather rate is stated in the name of [SEA] tRust SG PvE Monthly Vanilla. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for [SEA] tRust SG PvE Monthly Vanilla?

[SEA] tRust SG PvE Monthly Vanilla runs a procedural map of size 5,000 with seed 691753759, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [SEA] tRust SG PvE Monthly Vanilla?

On Rust Graphs, [SEA] tRust SG PvE Monthly Vanilla is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [SEA] tRust SG PvE Monthly Vanilla?

The game's server browser reads these tags from [SEA] tRust SG PvE Monthly Vanilla: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^p (PvE): Player fights are off; the world supplies the danger; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of [SEA] tRust SG PvE Monthly Vanilla?

A tucny.com hostname is published by [SEA] tRust SG PvE Monthly Vanilla, as it is by 1 other server we track; the same operator most likely runs them.

Connect

What is the way to connect to [SEA] tRust SG PvE Monthly Vanilla?

Connect with client.connect 103.107.199.231:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/FpFyKbj is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^t,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded