StatusLive Servers online11,750 Players60,289 Populated3,494 Wiped · 3 h127 Interval5 min Date27 OCT 2026

DWG RG-S0703Server sheetchecked 10m ago

JP RustPvE kokuu Server No kill No raid beeginner

Online 162.43.5.201:28015 checked 10m ago

monthly wipes vanillapve
Connect
Players now 1/ 200 0% full
7-day average17peak 57
Rank#703top 3%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304000:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on JP RustPvE kokuu Server No kill No raid beeginner
Fig. 2

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak91players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 91, 20 hours in, with 2 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 91+2 queue – running 20

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for JP RustPvE kokuu Server No kill No raid beeginner, and is it up?

At this moment JP RustPvE kokuu Server No kill No raid beeginner is online. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of JP RustPvE kokuu Server No kill No raid beeginner show?

The last 48 hours give an average of 55 server fps and a floor of 40. Counted at its highest: 162,687 entities, buildings, deployables and the rest of the world included. 5,595 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is JP RustPvE kokuu Server No kill No raid beeginner hosted?

Asia is where the name of JP RustPvE kokuu Server No kill No raid beeginner points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.5.201:28015.

On which Rust version is JP RustPvE kokuu Server No kill No raid beeginner running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on JP RustPvE kokuu Server No kill No raid beeginner. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for JP RustPvE kokuu Server No kill No raid beeginner?

Current player count on JP RustPvE kokuu Server No kill No raid beeginner: 1, of 200 slots. Averaged across seven days, the player count is 17, with a peak of 57. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 36 players.

Against other Rust servers, where is JP RustPvE kokuu Server No kill No raid beeginner placed?

Over the last seven days, JP RustPvE kokuu Server No kill No raid beeginner records #703 for player hours: the top 3% of all ranked servers.

Wipe data

What is recorded on JP RustPvE kokuu Server No kill No raid beeginner on wipe day?

At their busiest, its recent wipes drew 91 players on average. 20 hours after the latest wipe the crowd peaked, with 2 further players waiting in the queue.

Which times and days are wipes plotted at on JP RustPvE kokuu Server No kill No raid beeginner?

The force wipe is the only wipe at JP RustPvE kokuu Server No kill No raid beeginner, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for JP RustPvE kokuu Server No kill No raid beeginner?

No gather rate is stated in the name of JP RustPvE kokuu Server No kill No raid beeginner. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for JP RustPvE kokuu Server No kill No raid beeginner?

Size 4,250 with seed 682016: that is the procedural map JP RustPvE kokuu Server No kill No raid beeginner runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does JP RustPvE kokuu Server No kill No raid beeginner appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry JP RustPvE kokuu Server No kill No raid beeginner are: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Which meaning is attached to each tag on JP RustPvE kokuu Server No kill No raid beeginner?

The game's server browser reads these tags from JP RustPvE kokuu Server No kill No raid beeginner: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): Player fights are off; the world supplies the danger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join JP RustPvE kokuu Server No kill No raid beeginner?

Connect with client.connect 162.43.5.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/MkAJz45E7 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded