StatusLive Servers online11,803 Players71,182 Populated3,639 Wiped · 3 h205 Interval5 min Date29 OCT 2026

DWG RG-S15432Server sheetchecked 7d ago

RandomRaids local test

Offline 103.126.50.66:28115 checked 7d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RandomRaids local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RandomRaids local test, and is it up?

Last seen 7 days 23 hours ago; right now RandomRaids local test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 21 October 2026 is when Rust Graphs first saw it.

In which location is RandomRaids local test hosted?

There is no region published by RandomRaids local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.126.50.66:28115.

What Rust version is recorded for RandomRaids local test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RandomRaids local test. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RandomRaids local test?

No response from RandomRaids local test; the server was last seen 7 days 23 hours ago.

In the rankings, which position does RandomRaids local test hold?

Player hours over seven days place RandomRaids local test at #15,432, within the top 69% of ranked servers.

Wipe times

On RandomRaids local test, when do wipes occur?

The record of RandomRaids local test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 11 days 5 hours ago.

Map and rules

Which rules and settings are recorded for RandomRaids local test?

Gather rate for RandomRaids local test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RandomRaids local test?

A procedural map, generated by the game, is what RandomRaids local test runs.

Tags

On Rust Graphs, which lists and filters contain RandomRaids local test?

On Rust Graphs, RandomRaids local test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RandomRaids local test?

The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RandomRaids local test joined?

In Rust, press F1 and type client.connect 103.126.50.66:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded