DWG RG-S10049Server sheetchecked 5m ago
Rustafarian
Online 103.15.236.133:20194 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:15 UTC19d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:53 UTC26d ago | 1 | halved by day 1 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rustafarian, and is it online now?
At this moment Rustafarian is online. About 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 138 of 168 hours up, 82% of the time. First seen by Rust Graphs on 13 September 2026.
How does Rustafarian perform, as measured?
The last 48 hours give an average of 110 server fps and a floor of 75. Counted at its highest: 132,465 entities, buildings, deployables and the rest of the world included. 5,626 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rustafarian?
No region is published by Rustafarian. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 103.15.236.133:20194 is its address.
What Rust version is recorded for Rustafarian?
Rust network protocol 2635 and build 168909 on Linux: that is what Rustafarian runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Rustafarian?
At the last refresh, Rustafarian recorded 0 players across 75 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 1 players.
What rank has been recorded for Rustafarian?
Within the top 45% of all ranked servers: Rustafarian at #10,049 for player hours, seven days recorded.
Wipe times
What happens on Rustafarian on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for Rustafarian?
Too few wipes are on record for Rustafarian to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 12 hours ago.
Settings
What settings and rules apply on Rustafarian?
No gather rate is stated in the name of Rustafarian. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Rustafarian?
Size 4,500 with seed 1780255122: that is the procedural map Rustafarian runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Rustafarian appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rustafarian: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rustafarian?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rustafarian publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Rustafarian joined?
Enter client.connect 103.15.236.133:20194 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.