StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S9025Server sheetchecked 13m ago

Toest

Online 103.15.236.137:28468 checked 13m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 4
Rank#9,025top 40%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5206:0012:0019:0002:0008:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Toest
Fig. 2

Server performance

010020030040006:0012:0019:0002:0008:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:08 UTC2d ago 4 – running 1
Sat 10 Oct, 08:26 UTC19d ago 4 halved by day 1 16.9 days 0
Fri 9 Oct, 10:11 UTC20d ago 4 – 0.9 days 0
Wed 30 Sep, 23:30 UTC28d ago 7 – 8.4 days 2
Wed 30 Sep, 04:04 UTC29d ago 15 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Toest, and is it online now?

At this moment Toest is online. Counted from its reported uptime, the last restart was about 30 hours ago. For the last 7 full days the record is 113 of 168 hours up, 67% of the time. On 30 September 2026 is when Rust Graphs first saw it.

Is Toest stable in the figures recorded?

The last 48 hours give an average of 240 server fps and a floor of 237. Counted at its highest: 8,992 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,711 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Toest?

A region is not published by Toest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.15.236.137:28468 is its address.

On which Rust version is Toest running?

On Linux, Toest runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Toest?

At the last refresh, Toest recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 06:00 UTC: 2 players.

Against other Rust servers, where is Toest placed?

Player hours over seven days place Toest at #9,025, within the top 40% of ranked servers.

Wipe times

On Toest, what does the data show for wipe day?

The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for Toest?

No next wipe can be predicted for Toest: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 8 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Toest?

The name of Toest records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for Toest?

Seed 69977523 and size 1,500 define the procedural map Toest generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Toest?

The Rust Graphs lists that carry Toest are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Toest?

Tags published by Toest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Toest joined?

Connect with client.connect 103.15.236.137:28468: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded