StatusLive Servers online11,641 Players44,965 Populated3,093 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S3601Server sheetchecked 14m ago

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad

Online OC 103.15.236.184:28015 checked 14m ago

biweekly wipes vanillaoxide
Connect
Players now 2/ 125 2% full
7-day average1peak 4
Rank#3,601top 16% · #94 in OC
Last wipe10d agobiweekly schedule
Next wipe3d 13hSun 1 Nov, 21:54 UTC
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad
Fig. 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:54 UTC, in 3d 13h. Its biweekly schedule tag · low confidence

usual gap17 daysbetween real wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 3d 13hSun 1 Nov, 21:54 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 17d 13hSun 15 Nov, 21:54 UTC
  4. 31d 13hSun 29 Nov, 21:54 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 21:54 UTC10d ago 5 – running 1
Thu 1 Oct, 22:19 UTC FW27d ago 26 halved by day 4 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad online, and what uptime has been recorded?

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is up at this moment. The uptime it reports puts the last restart at about 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad show?

114 server fps on average over the last 48 hours, and never under 92. Counted at its highest: 127,254 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,763 MB. Players feel low fps and a climbing entity count as lag.

In which location is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad hosted?

With its OC tag, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 103.15.236.184:28015.

On which Rust version is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

Current player count on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: 2, of 125 slots. The seven-day mean is 1 players; the peak over the same period is 4. The 48-hour peak falls at 01:00 UTC, averaging 2 players.

What rank has been recorded for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

Across seven days, player hours give BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad #3,601 globally and #94 in Oceania, a top 16% position among ranked servers.

Wipe data

What is recorded on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad on wipe day?

At their busiest, its recent wipes drew 16 players on average. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 4.

On BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, when do wipes occur?

The prediction follows its tag, because too few wipes of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad are on record to confirm the schedule. Sunday 1 November at 21:54 UTC is the date its next wipe is due. The world it runs now was made 10 days 10 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

What settings and rules apply on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The name of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Oxide plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad played?

Seed 3028 and size 4,740 define the procedural map BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

These Rust Graphs lists include BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: Oceania servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The game's server browser reads these tags from BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

In Rust, press F1 and type client.connect 103.15.236.184:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,^v,OC,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp125
Max players Slots: 125.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded