DWG RG-S13659Server sheetchecked 9m ago
MoonNuts
Online 103.15.237.121:21363 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for MoonNuts, and is it up?
Right now, MoonNuts is recorded as online. About 2 days 20 hours ago is when it last restarted, measured from the uptime it reports. 65 of 168 hours up over the last 7 full days, which is 39% of the time. On 24 September 2026 is when Rust Graphs first saw it.
Is MoonNuts stable in the figures recorded?
The last 48 hours give an average of 239 server fps and a floor of 221. Counted at its highest: 17,166 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,755 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is MoonNuts hosted?
No region is published by MoonNuts. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 103.15.237.121:21363 is its address.
What Rust version is recorded for MoonNuts?
Rust network protocol 2635 and build 168909 on Linux: that is what MoonNuts runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on MoonNuts?
0 of 40 slots on MoonNuts are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is MoonNuts placed?
Within the top 61% of all ranked servers: MoonNuts at #13,659 for player hours, seven days recorded.
Schedules
What happens on MoonNuts on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.
On MoonNuts, when do wipes occur?
Too few wipes are on record for MoonNuts to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 3 hours ago.
Map and rules
Which rules and settings are recorded for MoonNuts?
Gather rate for MoonNuts: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for MoonNuts?
MoonNuts runs a procedural map of size 2,000 with seed 1318161680, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain MoonNuts?
On Rust Graphs, MoonNuts is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on MoonNuts?
The game's server browser reads these tags from MoonNuts: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join MoonNuts?
Enter client.connect 103.15.237.121:21363 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.