StatusLive Servers online11,823 Players87,533 Populated3,986 Wiped · 3 h167 Interval5 min Date28 OCT 2026

DWG RG-S5126Server sheetchecked 19m ago

IRONBARK CREEK AU

Online 103.15.237.153:28015 checked 19m ago

quad monthly wipes moddedoxidepvesoftcore
Connect
Players now 0/ 125 0% full
7-day average0peak 3
Rank#5,126top 23%
Last wipe26d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on IRONBARK CREEK AU
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 23% of all ranked servers, and #321 of the quad servers (top 39%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:33 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for IRONBARK CREEK AU, and is it up?

At this moment IRONBARK CREEK AU is online. Counted from its reported uptime, the last restart was about 21 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 30 September 2026 is when Rust Graphs first saw it.

Is IRONBARK CREEK AU stable in the figures recorded?

Average server fps over the last 48 hours is 207; the lowest was 152. Counted at its highest: 69,128 entities, buildings, deployables and the rest of the world included. 3,857 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for IRONBARK CREEK AU?

Oceania is where the name of IRONBARK CREEK AU points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.15.237.153:28015.

On which Rust version is IRONBARK CREEK AU running?

On Linux, IRONBARK CREEK AU runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for IRONBARK CREEK AU?

Current player count on IRONBARK CREEK AU: 0, of 125 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 2 players.

In the rankings, which position does IRONBARK CREEK AU hold?

Over the last seven days, IRONBARK CREEK AU records #5,126 for player hours: the top 23% of all ranked servers. #321 against other quad servers.

Wipe data

What happens on IRONBARK CREEK AU on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. At 10 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on IRONBARK CREEK AU?

At IRONBARK CREEK AU the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 20 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for IRONBARK CREEK AU?

No gather rate is stated in the name of IRONBARK CREEK AU. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is IRONBARK CREEK AU played?

Seed 50000 and size 3,500 define the procedural map IRONBARK CREEK AU generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain IRONBARK CREEK AU?

On Rust Graphs, IRONBARK CREEK AU is placed in these lists: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

On IRONBARK CREEK AU, what is meant by each tag?

The game's server browser reads these tags from IRONBARK CREEK AU: gmsoftcore (Game mode): An easier ruleset: softcore; mp125 (Max players): Slots: 125; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join IRONBARK CREEK AU?

Enter client.connect 103.15.237.153:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp125
Max players Slots: 125.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded