DWG RG-S5126Server sheetchecked 19m ago
IRONBARK CREEK AU
Online 103.15.237.153:28015 checked 19m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, and #321 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for IRONBARK CREEK AU, and is it up?
At this moment IRONBARK CREEK AU is online. Counted from its reported uptime, the last restart was about 21 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 30 September 2026 is when Rust Graphs first saw it.
Is IRONBARK CREEK AU stable in the figures recorded?
Average server fps over the last 48 hours is 207; the lowest was 152. Counted at its highest: 69,128 entities, buildings, deployables and the rest of the world included. 3,857 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for IRONBARK CREEK AU?
Oceania is where the name of IRONBARK CREEK AU points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.15.237.153:28015.
On which Rust version is IRONBARK CREEK AU running?
On Linux, IRONBARK CREEK AU runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for IRONBARK CREEK AU?
Current player count on IRONBARK CREEK AU: 0, of 125 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 2 players.
In the rankings, which position does IRONBARK CREEK AU hold?
Over the last seven days, IRONBARK CREEK AU records #5,126 for player hours: the top 23% of all ranked servers. #321 against other quad servers.
Wipe data
What happens on IRONBARK CREEK AU on the day of a wipe?
An average of 3 players was recorded at the busiest point of its recent wipes. At 10 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on IRONBARK CREEK AU?
At IRONBARK CREEK AU the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 20 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which rules and settings are recorded for IRONBARK CREEK AU?
No gather rate is stated in the name of IRONBARK CREEK AU. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is IRONBARK CREEK AU played?
Seed 50000 and size 3,500 define the procedural map IRONBARK CREEK AU generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain IRONBARK CREEK AU?
On Rust Graphs, IRONBARK CREEK AU is placed in these lists: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
On IRONBARK CREEK AU, what is meant by each tag?
The game's server browser reads these tags from IRONBARK CREEK AU: gmsoftcore (Game mode): An easier ruleset: softcore; mp125 (Max players): Slots: 125; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join IRONBARK CREEK AU?
Enter client.connect 103.15.237.153:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp125
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
