StatusLive Servers online11,880 Players98,236 Populated3,914 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S0791Server sheetchecked 7m ago

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 7m ago

monthly wipes moddedcarbonpve
Connect
Players now 7/ 200 4% full
7-day average13peak 34
Rank#791top 4% · #19 in OC
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [AU] RustEZ Scourge PvE | Zombies | No...
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it up?

Right now, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is recorded as online. About 44 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stable in the figures recorded?

Average server fps over the last 48 hours is 59; the lowest was 55. Counted at its highest: 262,965 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 8,045 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted?

The OC tag is how [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.161.219.6:29013.

What Rust version is recorded for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Rust network protocol 2635 and build 168909 on Linux: that is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

At the last refresh, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing recorded 7 players across 200 slots. The seven-day mean is 13 players; the peak over the same period is 34. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 21 players.

What rank has been recorded for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing also measures #19 in Oceania on the same seven-day player-hour count, at #791 globally and in the top 4% of ranked servers.

Wipe times

What happens on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on the day of a wipe?

An average of 44 players was recorded at the busiest point of its recent wipes. At 42 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Once a month, with the force wipe, is when [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 22 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run, and what rules?

The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Size 4,500 with seed 393537180: that is the procedural map [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

On Rust Graphs, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is placed in these lists: Oceania servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

On [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what is meant by each tag?

The game's server browser reads these tags from [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): The browser's listing places it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A rustez.com hostname is published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, as it is by 13 other servers we track; the same operator most likely runs them.

Joining the server

What is the way to connect to [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Connect with client.connect 51.161.219.6:29013: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustez.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded