DWG RG-S2041Server sheetchecked 1h ago
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Online OC 139.99.145.5:28025 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:32 UTC26d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, and is it online now?
At this moment BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is online. The uptime it reports puts the last restart at about 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| stable in the figures recorded?
Average server fps over the last 48 hours is 81; the lowest was 1. Counted at its highest: 102,745 entities, buildings, deployables and the rest of the world included. 3,623 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
With its OC tag, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 139.99.145.5:28025.
On which Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Current player count on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: 1, of 50 slots. The seven-day mean is 2 players; the peak over the same period is 11. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 8 players.
Against other Rust servers, where is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| placed?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| also measures #58 in Oceania on the same seven-day player-hour count, at #2,041 globally and in the top 9% of ranked servers.
Schedules
What happens on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on the day of a wipe?
The recent wipes averaged a busiest count of 8 players. 22 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
At BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 11 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run, and what rules?
No gather rate is stated in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| loaded?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs a procedural map of size 3,500 with seed 1691757234, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
On Rust Graphs, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is placed in these lists: Oceania servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania are the tags BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://store.battleserver.gg is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^r,OC,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
