StatusLive Servers online11,824 Players88,321 Populated3,715 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S0362Server sheetchecked 8m ago

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online NA 168.100.163.39:29013 checked 8m ago

monthly wipes moddedcarbonpve
Connect
Players now 44/ 200 22% full
7-day average48peak 94
Rank#362top 2% · #65 in NA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [US] RustEZ Scourge PvE | Zombies | No...
Fig. 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak124players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 124 – running 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?

Right now, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is recorded as online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing show?

49 server fps on average over the last 48 hours, and never under 34. Counted at its highest: 482,526 entities, buildings, deployables and the rest of the world included. 11,406 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The NA tag is how [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.163.39:29013.

On which Rust version is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

44 of 200 slots on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are taken at the latest refresh. The seven-day mean is 48 players; the peak over the same period is 94. The 48-hour peak falls at 01:00 UTC, averaging 65 players.

What rank has been recorded for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Across seven days, player hours give [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing #362 globally and #65 in North America, a top 2% position among ranked servers.

Schedules

What is recorded on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on wipe day?

An average of 124 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

At [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 3 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Gather rate for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Graphs lists and filters?

On Rust Graphs, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

On [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America are the tags [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The same operator most likely runs [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, since all publish a rustez.com hostname.

How to join

By what method do you join [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Connect with client.connect 168.100.163.39:29013: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rustez.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded