StatusLive Servers online11,719 Players48,039 Populated3,199 Wiped · 3 h104 Interval5 min Date29 OCT 2026

DWG RG-S0864Server sheetchecked 7m ago

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 7m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 13/ 200 6% full
7-day average12peak 30
Rank#864top 4% · #137 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304001:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on US | For all Mankind PVE | No...
Fig. 2

Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is US | For all Mankind PVE | No Raiding/Killing/Stealing, and is it online now?

Right now, US | For all Mankind PVE | No Raiding/Killing/Stealing is recorded as online. Counted from its reported uptime, the last restart was about 10 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does US | For all Mankind PVE | No Raiding/Killing/Stealing perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 18. Counted at its highest: 184,739 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,082 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is US | For all Mankind PVE | No Raiding/Killing/Stealing hosted?

The NA tag is how US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.143.3.215:28049.

What Rust version is recorded for US | For all Mankind PVE | No Raiding/Killing/Stealing?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on US | For all Mankind PVE | No Raiding/Killing/Stealing. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on US | For all Mankind PVE | No Raiding/Killing/Stealing?

At the last refresh, US | For all Mankind PVE | No Raiding/Killing/Stealing recorded 13 players across 200 slots. Averaged across seven days, the player count is 12, with a peak of 30. The 48-hour peak falls at 01:00 UTC, averaging 20 players.

What rank has been recorded for US | For all Mankind PVE | No Raiding/Killing/Stealing?

Across seven days, player hours give US | For all Mankind PVE | No Raiding/Killing/Stealing #864 globally and #137 in North America, a top 4% position among ranked servers.

Wipe times

On US | For all Mankind PVE | No Raiding/Killing/Stealing, what does the data show for wipe day?

The recent wipes averaged a busiest count of 29 players. 3 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for US | For all Mankind PVE | No Raiding/Killing/Stealing?

Once a month, with the force wipe, is when US | For all Mankind PVE | No Raiding/Killing/Stealing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 6 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does US | For all Mankind PVE | No Raiding/Killing/Stealing run, and what rules?

Gather rate for US | For all Mankind PVE | No Raiding/Killing/Stealing: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is US | For all Mankind PVE | No Raiding/Killing/Stealing played?

Size 4,250 with seed 1907757397: that is the procedural map US | For all Mankind PVE | No Raiding/Killing/Stealing runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain US | For all Mankind PVE | No Raiding/Killing/Stealing?

These Rust Graphs lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

On US | For all Mankind PVE | No Raiding/Killing/Stealing, what is meant by each tag?

Tags published by US | For all Mankind PVE | No Raiding/Killing/Stealing, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?

Enter client.connect 104.143.3.215:28049 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/NaFYt8JeFF.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded