StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S6065Server sheetchecked 9m ago

[AU] Rustovia - 2x Solo/Duo

Online OC 103.15.237.236:28015 checked 9m ago

2x biweekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,065top 27% · #136 in OC
Last wipe13d agobiweekly schedule
Next wipe17hFri 30 Oct, 00:40 UTC
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [AU] Rustovia - 2x Solo/Duo
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:40 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 17hFri 30 Oct, 00:40 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hFri 13 Nov, 00:40 UTC
  4. 28d 17hFri 27 Nov, 00:40 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hFri 11 Dec, 00:40 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:40 UTC13d ago 5 – running 0
Thu 1 Oct, 23:09 UTC FW27d ago 3 halved by day 4 14.1 days 0
Fri 18 Sep, 11:40 UTC40d ago 3 halved by day 8 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [AU] Rustovia - 2x Solo/Duo, and is it online now?

Right now, [AU] Rustovia - 2x Solo/Duo is recorded as online. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [AU] Rustovia - 2x Solo/Duo show?

The last 48 hours give an average of 60 server fps and a floor of 59. Counted at its highest: 123,682 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,052 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [AU] Rustovia - 2x Solo/Duo?

With its OC tag, [AU] Rustovia - 2x Solo/Duo lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 103.15.237.236:28015.

On which Rust version is [AU] Rustovia - 2x Solo/Duo running?

Rust network protocol 2635 and build 168909 on Linux: that is what [AU] Rustovia - 2x Solo/Duo runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [AU] Rustovia - 2x Solo/Duo?

At the last refresh, [AU] Rustovia - 2x Solo/Duo recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does [AU] Rustovia - 2x Solo/Duo hold?

Across seven days, player hours give [AU] Rustovia - 2x Solo/Duo #6,065 globally and #136 in Oceania, a top 27% position among ranked servers.

Wipe times

On [AU] Rustovia - 2x Solo/Duo, what does the data show for wipe day?

The recent wipes averaged a busiest count of 4 players. 10 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 6 the crowd had fallen below half on the wipes where it did not hold.

On [AU] Rustovia - 2x Solo/Duo, when do wipes occur?

Too few of [AU] Rustovia - 2x Solo/Duo's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Friday 30 October at 00:40 UTC its next wipe is due. 13 days 6 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does [AU] Rustovia - 2x Solo/Duo run, and what rules?

2x gather is stated in the name of [AU] Rustovia - 2x Solo/Duo. The group limit is 6 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [AU] Rustovia - 2x Solo/Duo played?

Size 4,250, custom, on [AU] Rustovia - 2x Solo/Duo: the map file is published and can be downloaded from this page.

Tags

On Rust Graphs, which lists and filters contain [AU] Rustovia - 2x Solo/Duo?

These Rust Graphs lists include [AU] Rustovia - 2x Solo/Duo: Servers with a 2x gather rate, Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

On [AU] Rustovia - 2x Solo/Duo, what is meant by each tag?

Tags published by [AU] Rustovia - 2x Solo/Duo, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [AU] Rustovia - 2x Solo/Duo?

Connect with client.connect 103.15.237.236:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/Rustovia.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts6,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts6
Group limit Team size is capped at 6.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded